from enum import Enum class Piece: def get_valid_jumps() -> list: raise NotImplementedError class Bee(Piece): pass class Beetle(Piece): pass class Spider(Piece): pass class Grasshopper(Piece): pass class Ant(Piece): pass class PieceTranslator(Enum): q = Bee b = Beetle s = Spider g = Grasshopper a = Ant class Bee(Piece): def __init__(self, board, p, q, team): self.board = board self.p = p self.q = q self.team = team # 'team' should be 'upper' or 'lower' based on the piece case. def get_valid_jumps(self): # The bee can move to an adjacent empty space. valid_moves = [] for neighbor in get_neighbors(self.p, self.q): # Check if the neighbor is within the bounds of the board and is empty if neighbor in self.board and self.board[neighbor] == '': valid_moves.append(neighbor) return valid_moves get_neighbors =