Vencord/src/utils/misc.tsx

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/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2022 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { Clipboard, React, Toasts } from "@webpack/common";
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/**
* Makes a lazy function. On first call, the value is computed.
* On subsequent calls, the same computed value will be returned
* @param factory Factory function
*/
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export function makeLazy<T>(factory: () => T): () => T {
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let cache: T;
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return () => cache ?? (cache = factory());
}
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type AwaiterRes<T> = [T, any, boolean, () => void];
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/**
* Await a promise
* @param factory Factory
* @param fallbackValue The fallback value that will be used until the promise resolved
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* @returns [value, error, isPending]
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*/
export function useAwaiter<T>(factory: () => Promise<T>): AwaiterRes<T | null>;
export function useAwaiter<T>(factory: () => Promise<T>, fallbackValue: T): AwaiterRes<T>;
export function useAwaiter<T>(factory: () => Promise<T>, fallbackValue: null, onError: (e: unknown) => unknown): AwaiterRes<T>;
export function useAwaiter<T>(factory: () => Promise<T>, fallbackValue: T | null = null, onError?: (e: unknown) => unknown): AwaiterRes<T | null> {
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const [state, setState] = React.useState({
value: fallbackValue,
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error: null,
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pending: true
});
const [signal, setSignal] = React.useState(0);
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React.useEffect(() => {
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let isAlive = true;
factory()
.then(value => isAlive && setState({ value, error: null, pending: false }))
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.catch(error => isAlive && (setState({ value: null, error, pending: false }), onError?.(error)));
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return () => void (isAlive = false);
}, [signal]);
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return [state.value, state.error, state.pending, () => setSignal(signal + 1)];
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}
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/**
* Returns a function that can be used to force rerender react components
*/
export function useForceUpdater() {
const [, set] = React.useState(0);
return () => set(s => s + 1);
}
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/**
* A lazy component. The factory method is called on first render. For example useful
* for const Component = LazyComponent(() => findByDisplayName("...").default)
* @param factory Function returning a Component
* @returns Result of factory function
*/
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export function LazyComponent<T = any>(factory: () => React.ComponentType<T>) {
const get = makeLazy(factory);
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return (props: T & JSX.IntrinsicAttributes) => {
const Component = get();
return <Component {...props} />;
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};
}
/**
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* Recursively merges defaults into an object and returns the same object
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* @param obj Object
* @param defaults Defaults
* @returns obj
*/
export function mergeDefaults<T>(obj: T, defaults: T): T {
for (const key in defaults) {
const v = defaults[key];
if (typeof v === "object" && !Array.isArray(v)) {
obj[key] ??= {} as any;
mergeDefaults(obj[key], v);
} else {
obj[key] ??= v;
}
}
return obj;
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}
/**
* Join an array of strings in a human readable way (1, 2 and 3)
* @param elements Elements
*/
export function humanFriendlyJoin(elements: string[]): string;
/**
* Join an array of strings in a human readable way (1, 2 and 3)
* @param elements Elements
* @param mapper Function that converts elements to a string
*/
export function humanFriendlyJoin<T>(elements: T[], mapper: (e: T) => string): string;
export function humanFriendlyJoin(elements: any[], mapper: (e: any) => string = s => s): string {
const { length } = elements;
if (length === 0) return "";
if (length === 1) return mapper(elements[0]);
let s = "";
for (let i = 0; i < length; i++) {
s += mapper(elements[i]);
if (length - i > 2) s += ", ";
else if (length - i > 1) s += " and ";
}
return s;
}
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/**
* Calls .join(" ") on the arguments
* classes("one", "two") => "one two"
*/
export function classes(...classes: string[]) {
return classes.join(" ");
}
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/**
* Returns a promise that resolves after the specified amount of time
*/
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export function sleep(ms: number): Promise<void> {
return new Promise(r => setTimeout(r, ms));
}
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/**
* Wraps a Function into a try catch block and logs any errors caught
* Due to the nature of this function, not all paths return a result.
* Thus, for consistency, the returned functions will always return void or Promise<void>
*
* @param name Name identifying the wrapped function. This will appear in the logged errors
* @param func Function (async or sync both work)
* @param thisObject Optional thisObject
* @returns Wrapped Function
*/
export function suppressErrors<F extends Function>(name: string, func: F, thisObject?: any): F {
return (func.constructor.name === "AsyncFunction"
? async function (this: any) {
try {
await func.apply(thisObject ?? this, arguments);
} catch (e) {
console.error(`Caught an Error in ${name || "anonymous"}\n`, e);
}
}
: function (this: any) {
try {
func.apply(thisObject ?? this, arguments);
} catch (e) {
console.error(`Caught an Error in ${name || "anonymous"}\n`, e);
}
}) as any as F;
}
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/**
* Wrap the text in ``` with an optional language
*/
export function makeCodeblock(text: string, language?: string) {
const chars = "```";
return `${chars}${language || ""}\n${text.replaceAll("```", "\\`\\`\\`")}\n${chars}`;
}
export function copyWithToast(text: string, toastMessage = "Copied to clipboard!") {
if (Clipboard.SUPPORTS_COPY) {
Clipboard.copy(text);
} else {
toastMessage = "Your browser does not support copying to clipboard";
}
Toasts.show({
message: toastMessage,
id: Toasts.genId(),
type: Toasts.Type.SUCCESS
});
}
/**
* Check if obj is a true object: of type "object" and not null or array
*/
export function isObject(obj: unknown): obj is object {
return typeof obj === "object" && obj !== null && !Array.isArray(obj);
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}