Vencord/src/plugins/readAllNotificationsButton/index.tsx

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/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2022 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import "./style.css";
import { addServerListElement, removeServerListElement, ServerListRenderPosition } from "@api/ServerList";
import { Devs } from "@utils/constants";
import definePlugin from "@utils/types";
import { Button, FluxDispatcher, GuildChannelStore, GuildStore, React, ReadStateStore } from "@webpack/common";
function onClick() {
const channels: Array<any> = [];
Object.values(GuildStore.getGuilds()).forEach(guild => {
GuildChannelStore.getChannels(guild.id).SELECTABLE
.concat(GuildChannelStore.getChannels(guild.id).VOCAL)
.forEach((c: { channel: { id: string; }; }) => {
if (!ReadStateStore.hasUnread(c.channel.id)) return;
channels.push({
channelId: c.channel.id,
messageId: ReadStateStore.lastMessageId(c.channel.id),
readStateType: 0
});
});
});
FluxDispatcher.dispatch({
type: "BULK_ACK",
context: "APP",
channels: channels
});
}
const ReadAllButton = () => (
<Button
onClick={onClick}
size={Button.Sizes.MIN}
color={Button.Colors.CUSTOM}
className="vc-ranb-button"
>
Read All
</Button>
);
export default definePlugin({
name: "ReadAllNotificationsButton",
description: "Read all server notifications with a single button click!",
authors: [Devs.kemo],
dependencies: ["ServerListAPI"],
renderReadAllButton: () => <ReadAllButton />,
start() {
addServerListElement(ServerListRenderPosition.Above, this.renderReadAllButton);
},
stop() {
removeServerListElement(ServerListRenderPosition.Above, this.renderReadAllButton);
}
});