Add shortcut for lazy loading chunks
This commit is contained in:
parent
78fd37a4c6
commit
d8524b087c
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@ -241,17 +241,26 @@ page.on("console", async e => {
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error: await maybeGetError(e.args()[3]) ?? "Unknown error"
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});
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break;
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case "LazyChunkLoader:":
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console.error(await getText());
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switch (message) {
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case "A fatal error occurred:":
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process.exit(1);
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}
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break;
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case "Reporter:":
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console.error(await getText());
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switch (message) {
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case "A fatal error occurred:":
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process.exit(1);
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case "Webpack Find Fail:":
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process.exitCode = 1;
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report.badWebpackFinds.push(otherMessage);
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break;
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case "A fatal error occurred:":
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process.exit(1);
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case "Finished test":
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await browser.close();
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await printReport();
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@ -129,7 +129,7 @@ export const SettingsStore = new SettingsStoreClass(settings, {
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if (path === "plugins" && key in plugins)
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return target[key] = {
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enabled: plugins[key].required ?? plugins[key].enabledByDefault ?? false
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enabled: IS_REPORTER ?? plugins[key].required ?? plugins[key].enabledByDefault ?? false
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};
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// Since the property is not set, check if this is a plugin's setting and if so, try to resolve
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167
src/debug/loadLazyChunks.ts
Normal file
167
src/debug/loadLazyChunks.ts
Normal file
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@ -0,0 +1,167 @@
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/*
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* Vencord, a Discord client mod
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* Copyright (c) 2024 Vendicated and contributors
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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import { Logger } from "@utils/Logger";
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import { canonicalizeMatch } from "@utils/patches";
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import * as Webpack from "@webpack";
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import { wreq } from "@webpack";
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const LazyChunkLoaderLogger = new Logger("LazyChunkLoader");
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export async function loadLazyChunks() {
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try {
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LazyChunkLoaderLogger.log("Loading all chunks...");
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const validChunks = new Set<string>();
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const invalidChunks = new Set<string>();
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const deferredRequires = new Set<string>();
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let chunksSearchingResolve: (value: void | PromiseLike<void>) => void;
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const chunksSearchingDone = new Promise<void>(r => chunksSearchingResolve = r);
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// True if resolved, false otherwise
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const chunksSearchPromises = [] as Array<() => boolean>;
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const LazyChunkRegex = canonicalizeMatch(/(?:(?:Promise\.all\(\[)?(\i\.e\("[^)]+?"\)[^\]]*?)(?:\]\))?)\.then\(\i\.bind\(\i,"([^)]+?)"\)\)/g);
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async function searchAndLoadLazyChunks(factoryCode: string) {
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const lazyChunks = factoryCode.matchAll(LazyChunkRegex);
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const validChunkGroups = new Set<[chunkIds: string[], entryPoint: string]>();
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// Workaround for a chunk that depends on the ChannelMessage component but may be be force loaded before
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// the chunk containing the component
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const shouldForceDefer = factoryCode.includes(".Messages.GUILD_FEED_UNFEATURE_BUTTON_TEXT");
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await Promise.all(Array.from(lazyChunks).map(async ([, rawChunkIds, entryPoint]) => {
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const chunkIds = rawChunkIds ? Array.from(rawChunkIds.matchAll(Webpack.ChunkIdsRegex)).map(m => m[1]) : [];
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if (chunkIds.length === 0) {
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return;
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}
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let invalidChunkGroup = false;
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for (const id of chunkIds) {
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if (wreq.u(id) == null || wreq.u(id) === "undefined.js") continue;
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const isWasm = await fetch(wreq.p + wreq.u(id))
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.then(r => r.text())
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.then(t => (IS_WEB && t.includes(".module.wasm")) || !t.includes("(this.webpackChunkdiscord_app=this.webpackChunkdiscord_app||[]).push"));
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if (isWasm && IS_WEB) {
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invalidChunks.add(id);
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invalidChunkGroup = true;
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continue;
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}
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validChunks.add(id);
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}
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if (!invalidChunkGroup) {
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validChunkGroups.add([chunkIds, entryPoint]);
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}
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}));
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// Loads all found valid chunk groups
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await Promise.all(
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Array.from(validChunkGroups)
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.map(([chunkIds]) =>
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Promise.all(chunkIds.map(id => wreq.e(id as any).catch(() => { })))
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)
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);
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// Requires the entry points for all valid chunk groups
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for (const [, entryPoint] of validChunkGroups) {
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try {
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if (shouldForceDefer) {
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deferredRequires.add(entryPoint);
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continue;
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}
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if (wreq.m[entryPoint]) wreq(entryPoint as any);
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} catch (err) {
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console.error(err);
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}
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}
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// setImmediate to only check if all chunks were loaded after this function resolves
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// We check if all chunks were loaded every time a factory is loaded
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// If we are still looking for chunks in the other factories, the array will have that factory's chunk search promise not resolved
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// But, if all chunk search promises are resolved, this means we found every lazy chunk loaded by Discord code and manually loaded them
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setTimeout(() => {
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let allResolved = true;
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for (let i = 0; i < chunksSearchPromises.length; i++) {
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const isResolved = chunksSearchPromises[i]();
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if (isResolved) {
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// Remove finished promises to avoid having to iterate through a huge array everytime
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chunksSearchPromises.splice(i--, 1);
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} else {
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allResolved = false;
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}
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}
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if (allResolved) chunksSearchingResolve();
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}, 0);
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}
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Webpack.factoryListeners.add(factory => {
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let isResolved = false;
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searchAndLoadLazyChunks(factory.toString()).then(() => isResolved = true);
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chunksSearchPromises.push(() => isResolved);
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});
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for (const factoryId in wreq.m) {
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let isResolved = false;
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searchAndLoadLazyChunks(wreq.m[factoryId].toString()).then(() => isResolved = true);
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chunksSearchPromises.push(() => isResolved);
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}
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await chunksSearchingDone;
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// Require deferred entry points
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for (const deferredRequire of deferredRequires) {
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wreq!(deferredRequire as any);
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}
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// All chunks Discord has mapped to asset files, even if they are not used anymore
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const allChunks = [] as string[];
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// Matches "id" or id:
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for (const currentMatch of wreq!.u.toString().matchAll(/(?:"(\d+?)")|(?:(\d+?):)/g)) {
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const id = currentMatch[1] ?? currentMatch[2];
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if (id == null) continue;
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allChunks.push(id);
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}
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if (allChunks.length === 0) throw new Error("Failed to get all chunks");
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// Chunks that are not loaded (not used) by Discord code anymore
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const chunksLeft = allChunks.filter(id => {
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return !(validChunks.has(id) || invalidChunks.has(id));
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});
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await Promise.all(chunksLeft.map(async id => {
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const isWasm = await fetch(wreq.p + wreq.u(id))
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.then(r => r.text())
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.then(t => (IS_WEB && t.includes(".module.wasm")) || !t.includes("(this.webpackChunkdiscord_app=this.webpackChunkdiscord_app||[]).push"));
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// Loads and requires a chunk
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if (!isWasm) {
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await wreq.e(id as any);
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if (wreq.m[id]) wreq(id as any);
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}
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}));
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LazyChunkLoaderLogger.log("Finished loading all chunks!");
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} catch (e) {
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LazyChunkLoaderLogger.log("A fatal error occurred:", e);
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}
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}
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@ -5,171 +5,22 @@
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*/
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import { Logger } from "@utils/Logger";
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import { canonicalizeMatch } from "@utils/patches";
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import * as Webpack from "@webpack";
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import { wreq } from "@webpack";
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import { patches } from "plugins";
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import { loadLazyChunks } from "./loadLazyChunks";
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const ReporterLogger = new Logger("Reporter");
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async function runReporter() {
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ReporterLogger.log("Starting test...");
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try {
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const validChunks = new Set<string>();
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const invalidChunks = new Set<string>();
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const deferredRequires = new Set<string>();
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ReporterLogger.log("Starting test...");
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let chunksSearchingResolve: (value: void | PromiseLike<void>) => void;
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const chunksSearchingDone = new Promise<void>(r => chunksSearchingResolve = r);
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let loadLazyChunksResolve: (value: void | PromiseLike<void>) => void;
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const loadLazyChunksDone = new Promise<void>(r => loadLazyChunksResolve = r);
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// True if resolved, false otherwise
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const chunksSearchPromises = [] as Array<() => boolean>;
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const LazyChunkRegex = canonicalizeMatch(/(?:(?:Promise\.all\(\[)?(\i\.e\("[^)]+?"\)[^\]]*?)(?:\]\))?)\.then\(\i\.bind\(\i,"([^)]+?)"\)\)/g);
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async function searchAndLoadLazyChunks(factoryCode: string) {
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const lazyChunks = factoryCode.matchAll(LazyChunkRegex);
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const validChunkGroups = new Set<[chunkIds: string[], entryPoint: string]>();
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// Workaround for a chunk that depends on the ChannelMessage component but may be be force loaded before
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// the chunk containing the component
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const shouldForceDefer = factoryCode.includes(".Messages.GUILD_FEED_UNFEATURE_BUTTON_TEXT");
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await Promise.all(Array.from(lazyChunks).map(async ([, rawChunkIds, entryPoint]) => {
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const chunkIds = rawChunkIds ? Array.from(rawChunkIds.matchAll(Webpack.ChunkIdsRegex)).map(m => m[1]) : [];
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if (chunkIds.length === 0) {
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return;
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}
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let invalidChunkGroup = false;
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for (const id of chunkIds) {
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if (wreq.u(id) == null || wreq.u(id) === "undefined.js") continue;
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const isWasm = await fetch(wreq.p + wreq.u(id))
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.then(r => r.text())
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.then(t => (IS_WEB && t.includes(".module.wasm")) || !t.includes("(this.webpackChunkdiscord_app=this.webpackChunkdiscord_app||[]).push"));
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if (isWasm && IS_WEB) {
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invalidChunks.add(id);
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invalidChunkGroup = true;
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continue;
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}
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validChunks.add(id);
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}
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if (!invalidChunkGroup) {
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validChunkGroups.add([chunkIds, entryPoint]);
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}
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}));
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// Loads all found valid chunk groups
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await Promise.all(
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Array.from(validChunkGroups)
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.map(([chunkIds]) =>
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Promise.all(chunkIds.map(id => wreq.e(id as any).catch(() => { })))
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)
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);
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// Requires the entry points for all valid chunk groups
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for (const [, entryPoint] of validChunkGroups) {
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try {
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if (shouldForceDefer) {
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deferredRequires.add(entryPoint);
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continue;
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}
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if (wreq.m[entryPoint]) wreq(entryPoint as any);
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} catch (err) {
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console.error(err);
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}
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}
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// setImmediate to only check if all chunks were loaded after this function resolves
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// We check if all chunks were loaded every time a factory is loaded
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// If we are still looking for chunks in the other factories, the array will have that factory's chunk search promise not resolved
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// But, if all chunk search promises are resolved, this means we found every lazy chunk loaded by Discord code and manually loaded them
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setTimeout(() => {
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let allResolved = true;
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for (let i = 0; i < chunksSearchPromises.length; i++) {
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const isResolved = chunksSearchPromises[i]();
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if (isResolved) {
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// Remove finished promises to avoid having to iterate through a huge array everytime
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chunksSearchPromises.splice(i--, 1);
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} else {
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allResolved = false;
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}
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}
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if (allResolved) chunksSearchingResolve();
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}, 0);
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}
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Webpack.beforeInitListeners.add(async () => {
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ReporterLogger.log("Loading all chunks...");
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Webpack.factoryListeners.add(factory => {
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let isResolved = false;
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searchAndLoadLazyChunks(factory.toString()).then(() => isResolved = true);
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chunksSearchPromises.push(() => isResolved);
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});
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// setImmediate to only search the initial factories after Discord initialized the app
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// our beforeInitListeners are called before Discord initializes the app
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setTimeout(() => {
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for (const factoryId in wreq.m) {
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let isResolved = false;
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searchAndLoadLazyChunks(wreq.m[factoryId].toString()).then(() => isResolved = true);
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chunksSearchPromises.push(() => isResolved);
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}
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}, 0);
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});
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await chunksSearchingDone;
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// Require deferred entry points
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for (const deferredRequire of deferredRequires) {
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wreq!(deferredRequire as any);
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}
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// All chunks Discord has mapped to asset files, even if they are not used anymore
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const allChunks = [] as string[];
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// Matches "id" or id:
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for (const currentMatch of wreq!.u.toString().matchAll(/(?:"(\d+?)")|(?:(\d+?):)/g)) {
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const id = currentMatch[1] ?? currentMatch[2];
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if (id == null) continue;
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allChunks.push(id);
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}
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if (allChunks.length === 0) throw new Error("Failed to get all chunks");
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// Chunks that are not loaded (not used) by Discord code anymore
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const chunksLeft = allChunks.filter(id => {
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return !(validChunks.has(id) || invalidChunks.has(id));
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});
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await Promise.all(chunksLeft.map(async id => {
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const isWasm = await fetch(wreq.p + wreq.u(id))
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.then(r => r.text())
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.then(t => (IS_WEB && t.includes(".module.wasm")) || !t.includes("(this.webpackChunkdiscord_app=this.webpackChunkdiscord_app||[]).push"));
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// Loads and requires a chunk
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if (!isWasm) {
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await wreq.e(id as any);
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if (wreq.m[id]) wreq(id as any);
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}
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}));
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ReporterLogger.log("Finished loading all chunks!");
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Webpack.beforeInitListeners.add(() => loadLazyChunks().then((loadLazyChunksResolve)));
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await loadLazyChunksDone;
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for (const patch of patches) {
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if (!patch.all) {
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@ -25,6 +25,7 @@ import definePlugin, { PluginNative, StartAt } from "@utils/types";
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import * as Webpack from "@webpack";
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import { extract, filters, findAll, findModuleId, search } from "@webpack";
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import * as Common from "@webpack/common";
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import { loadLazyChunks } from "debug/loadLazyChunks";
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import type { ComponentType } from "react";
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const DESKTOP_ONLY = (f: string) => () => {
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@ -82,6 +83,7 @@ function makeShortcuts() {
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wpsearch: search,
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wpex: extract,
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wpexs: (code: string) => extract(findModuleId(code)!),
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loadLazyChunks: IS_DEV ? loadLazyChunks : () => { throw new Error("loadLazyChunks is dev only."); },
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find,
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findAll: findAll,
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findByProps,
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@ -44,7 +44,6 @@ const settings = Settings.plugins;
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export function isPluginEnabled(p: string) {
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return (
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IS_REPORTER ||
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Plugins[p]?.required ||
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Plugins[p]?.isDependency ||
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settings[p]?.enabled
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@ -18,7 +18,7 @@
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import { definePluginSettings, migratePluginSettings } from "@api/Settings";
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import { Devs } from "@utils/constants";
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import definePlugin, { OptionType } from "@utils/types";
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import definePlugin, { OptionType, ReporterTestable } from "@utils/types";
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import { FluxDispatcher } from "@webpack/common";
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const enum Intensity {
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@ -46,6 +46,7 @@ export default definePlugin({
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name: "PartyMode",
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description: "Allows you to use party mode cause the party never ends ✨",
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authors: [Devs.UwUDev],
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reporterTestable: ReporterTestable.None,
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settings,
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start() {
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@ -32,7 +32,7 @@ export class Logger {
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constructor(public name: string, public color: string = "white") { }
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private _log(level: "log" | "error" | "warn" | "info" | "debug", levelColor: string, args: any[], customFmt = "") {
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if (IS_REPORTER) {
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if (IS_REPORTER && IS_WEB) {
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console[level]("[Vencord]", this.name + ":", ...args);
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return;
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}
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