73 lines
2.5 KiB
TypeScript
73 lines
2.5 KiB
TypeScript
/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { addServerListElement, removeServerListElement, ServerListRenderPosition } from "@api/ServerList";
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import { Devs } from "@utils/constants";
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import definePlugin from "@utils/types";
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import { Button, FluxDispatcher, GuildChannelStore, GuildStore, React, ReadStateStore } from "@webpack/common";
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function onClick() {
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const channels: Array<any> = [];
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Object.values(GuildStore.getGuilds()).forEach(guild => {
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GuildChannelStore.getChannels(guild.id).SELECTABLE
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.concat(GuildChannelStore.getChannels(guild.id).VOCAL)
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.forEach((c: { channel: { id: string; }; }) => {
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if (!ReadStateStore.hasUnread(c.channel.id)) return;
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channels.push({
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channelId: c.channel.id,
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messageId: ReadStateStore.lastMessageId(c.channel.id),
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readStateType: 0
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});
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});
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});
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FluxDispatcher.dispatch({
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type: "BULK_ACK",
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context: "APP",
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channels: channels
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});
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}
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const ReadAllButton = () => (
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<Button
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onClick={onClick}
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size={Button.Sizes.MIN}
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color={Button.Colors.BRAND}
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style={{ marginTop: "2px", marginBottom: "8px", marginLeft: "9px" }}
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>Read all</Button>
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);
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export default definePlugin({
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name: "ReadAllNotificationsButton",
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description: "Read all server notifications with a single button click!",
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authors: [Devs.kemo],
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dependencies: ["ServerListAPI"],
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renderReadAllButton: () => <ReadAllButton />,
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start() {
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addServerListElement(ServerListRenderPosition.Above, this.renderReadAllButton);
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},
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stop() {
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removeServerListElement(ServerListRenderPosition.Above, this.renderReadAllButton);
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}
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});
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