170 lines
6.5 KiB
TypeScript
170 lines
6.5 KiB
TypeScript
/*
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* Vencord, a Discord client mod
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* Copyright (c) 2024 Vendicated and contributors
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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import { Logger } from "@utils/Logger";
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import { canonicalizeMatch } from "@utils/patches";
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import * as Webpack from "@webpack";
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import { wreq } from "@webpack";
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const LazyChunkLoaderLogger = new Logger("LazyChunkLoader");
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export async function loadLazyChunks() {
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try {
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LazyChunkLoaderLogger.log("Loading all chunks...");
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const validChunks = new Set<number>();
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const invalidChunks = new Set<number>();
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const deferredRequires = new Set<number>();
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let chunksSearchingResolve: (value: void | PromiseLike<void>) => void;
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const chunksSearchingDone = new Promise<void>(r => chunksSearchingResolve = r);
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// True if resolved, false otherwise
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const chunksSearchPromises = [] as Array<() => boolean>;
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const LazyChunkRegex = canonicalizeMatch(/(?:(?:Promise\.all\(\[)?(\i\.e\("?[^)]+?"?\)[^\]]*?)(?:\]\))?)\.then\(\i\.bind\(\i,"?([^)]+?)"?\)\)/g);
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async function searchAndLoadLazyChunks(factoryCode: string) {
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const lazyChunks = factoryCode.matchAll(LazyChunkRegex);
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const validChunkGroups = new Set<[chunkIds: number[], entryPoint: number]>();
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// Workaround for a chunk that depends on the ChannelMessage component but may be be force loaded before
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// the chunk containing the component
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const shouldForceDefer = factoryCode.includes(".Messages.GUILD_FEED_UNFEATURE_BUTTON_TEXT");
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await Promise.all(Array.from(lazyChunks).map(async ([, rawChunkIds, entryPoint]) => {
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const chunkIds = rawChunkIds ? Array.from(rawChunkIds.matchAll(Webpack.ChunkIdsRegex)).map(m => Number(m[1])) : [];
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if (chunkIds.length === 0) {
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return;
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}
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let invalidChunkGroup = false;
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for (const id of chunkIds) {
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if (wreq.u(id) == null || wreq.u(id) === "undefined.js") continue;
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const isWorkerAsset = await fetch(wreq.p + wreq.u(id))
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.then(r => r.text())
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.then(t => t.includes("importScripts("));
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if (isWorkerAsset) {
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invalidChunks.add(id);
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invalidChunkGroup = true;
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continue;
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}
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validChunks.add(id);
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}
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if (!invalidChunkGroup) {
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validChunkGroups.add([chunkIds, Number(entryPoint)]);
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}
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}));
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// Loads all found valid chunk groups
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await Promise.all(
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Array.from(validChunkGroups)
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.map(([chunkIds]) =>
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Promise.all(chunkIds.map(id => wreq.e(id as any).catch(() => { })))
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)
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);
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// Requires the entry points for all valid chunk groups
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for (const [, entryPoint] of validChunkGroups) {
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try {
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if (shouldForceDefer) {
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deferredRequires.add(entryPoint);
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continue;
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}
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if (wreq.m[entryPoint]) wreq(entryPoint as any);
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} catch (err) {
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console.error(err);
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}
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}
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// setImmediate to only check if all chunks were loaded after this function resolves
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// We check if all chunks were loaded every time a factory is loaded
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// If we are still looking for chunks in the other factories, the array will have that factory's chunk search promise not resolved
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// But, if all chunk search promises are resolved, this means we found every lazy chunk loaded by Discord code and manually loaded them
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setTimeout(() => {
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let allResolved = true;
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for (let i = 0; i < chunksSearchPromises.length; i++) {
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const isResolved = chunksSearchPromises[i]();
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if (isResolved) {
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// Remove finished promises to avoid having to iterate through a huge array everytime
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chunksSearchPromises.splice(i--, 1);
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} else {
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allResolved = false;
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}
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}
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if (allResolved) chunksSearchingResolve();
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}, 0);
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}
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Webpack.factoryListeners.add(factory => {
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let isResolved = false;
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searchAndLoadLazyChunks(factory.toString()).then(() => isResolved = true);
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chunksSearchPromises.push(() => isResolved);
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});
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for (const factoryId in wreq.m) {
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let isResolved = false;
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searchAndLoadLazyChunks(wreq.m[factoryId].toString()).then(() => isResolved = true);
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chunksSearchPromises.push(() => isResolved);
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}
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await chunksSearchingDone;
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// Require deferred entry points
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for (const deferredRequire of deferredRequires) {
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wreq!(deferredRequire as any);
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}
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// All chunks Discord has mapped to asset files, even if they are not used anymore
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const allChunks = [] as number[];
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// Matches "id" or id:
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for (const currentMatch of wreq!.u.toString().matchAll(/(?:"([\deE]+?)"(?![,}]))|(?:([\deE]+?):)/g)) {
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const id = currentMatch[1] ?? currentMatch[2];
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if (id == null) continue;
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allChunks.push(Number(id));
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}
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if (allChunks.length === 0) throw new Error("Failed to get all chunks");
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// Chunks that are not loaded (not used) by Discord code anymore
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const chunksLeft = allChunks.filter(id => {
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return !(validChunks.has(id) || invalidChunks.has(id));
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});
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await Promise.all(chunksLeft.map(async id => {
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const isWorkerAsset = await fetch(wreq.p + wreq.u(id))
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.then(r => r.text())
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.then(t => t.includes("importScripts("));
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// Loads and requires a chunk
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if (!isWorkerAsset) {
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await wreq.e(id as any);
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// Technically, the id of the chunk does not match the entry point
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// But, still try it because we have no way to get the actual entry point
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if (wreq.m[id]) wreq(id as any);
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}
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}));
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LazyChunkLoaderLogger.log("Finished loading all chunks!");
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} catch (e) {
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LazyChunkLoaderLogger.log("A fatal error occurred:", e);
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}
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}
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