site/node_modules/mdast-util-to-hast/lib/handlers/table.js

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2024-10-14 06:09:33 +00:00
/**
* @typedef {import('hast').Element} Element
* @typedef {import('mdast').Table} Table
* @typedef {import('../state.js').State} State
*/
import {pointEnd, pointStart} from 'unist-util-position'
/**
* Turn an mdast `table` node into hast.
*
* @param {State} state
* Info passed around.
* @param {Table} node
* mdast node.
* @returns {Element}
* hast node.
*/
export function table(state, node) {
const rows = state.all(node)
const firstRow = rows.shift()
/** @type {Array<Element>} */
const tableContent = []
if (firstRow) {
/** @type {Element} */
const head = {
type: 'element',
tagName: 'thead',
properties: {},
children: state.wrap([firstRow], true)
}
state.patch(node.children[0], head)
tableContent.push(head)
}
if (rows.length > 0) {
/** @type {Element} */
const body = {
type: 'element',
tagName: 'tbody',
properties: {},
children: state.wrap(rows, true)
}
const start = pointStart(node.children[1])
const end = pointEnd(node.children[node.children.length - 1])
if (start && end) body.position = {start, end}
tableContent.push(body)
}
/** @type {Element} */
const result = {
type: 'element',
tagName: 'table',
properties: {},
children: state.wrap(tableContent, true)
}
state.patch(node, result)
return state.applyData(node, result)
}