site/node_modules/shiki/dist/langs/shaderlab.mjs

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2024-10-14 06:09:33 +00:00
import hlsl from './hlsl.mjs';
const lang = Object.freeze({ "displayName": "ShaderLab", "name": "shaderlab", "patterns": [{ "begin": "//", "end": "$", "name": "comment.line.double-slash.shaderlab" }, { "match": "\\b(?i:Range|Float|Int|Color|Vector|2D|3D|Cube|Any)\\b", "name": "support.type.basic.shaderlab" }, { "include": "#numbers" }, { "match": "\\b(?i:Shader|Properties|SubShader|Pass|Category)\\b", "name": "storage.type.structure.shaderlab" }, { "match": "\\b(?i:Name|Tags|Fallback|CustomEditor|Cull|ZWrite|ZTest|Offset|Blend|BlendOp|ColorMask|AlphaToMask|LOD|Lighting|Stencil|Ref|ReadMask|WriteMask|Comp|CompBack|CompFront|Fail|ZFail|UsePass|GrabPass|Dependency|Material|Diffuse|Ambient|Shininess|Specular|Emission|Fog|Mode|Density|SeparateSpecular|SetTexture|Combine|ConstantColor|Matrix|AlphaTest|ColorMaterial|BindChannels|Bind)\\b", "name": "support.type.propertyname.shaderlab" }, { "match": "\\b(?i:Back|Front|On|Off|[RGBA]{1,3}|AmbientAndDiffuse|Emission)\\b", "name": "support.constant.property-value.shaderlab" }, { "match": "\\b(?i:Less|Greater|LEqual|GEqual|Equal|NotEqual|Always|Never)\\b", "name": "support.constant.property-value.comparisonfunction.shaderlab" }, { "match": "\\b(?i:Keep|Zero|Replace|IncrSat|DecrSat|Invert|IncrWrap|DecrWrap)\\b", "name": "support.constant.property-value.stenciloperation.shaderlab" }, { "match": "\\b(?i:Previous|Primary|Texture|Constant|Lerp|Double|Quad|Alpha)\\b", "name": "support.constant.property-value.texturecombiners.shaderlab" }, { "match": "\\b(?i:Global|Linear|Exp2|Exp)\\b", "name": "support.constant.property-value.fog.shaderlab" }, { "match": "\\b(?i:Vertex|Normal|Tangent|TexCoord0|TexCoord1)\\b", "name": "support.constant.property-value.bindchannels.shaderlab" }, { "match": "\\b(?i:Add|Sub|RevSub|Min|Max|LogicalClear|LogicalSet|LogicalCopyInverted|LogicalCopy|LogicalNoop|LogicalInvert|LogicalAnd|LogicalNand|LogicalOr|LogicalNor|LogicalXor|LogicalEquiv|LogicalAndReverse|LogicalAndInverted|LogicalOrReverse|LogicalOrInverted)\\b", "name": "support.constant.property-value.blendoperations.shaderlab" }, { "match": "\\b(?i:One|Zero|SrcColor|SrcAlpha|DstColor|DstAlpha|OneMinusSrcColor|OneMinusSrcAlpha|OneMinusDstColor|OneMinusDstAlpha)\\b", "name": "support.constant.property-value.blendfactors.shaderlab" }, { "match": '\\[([a-zA-Z_][a-zA-Z0-9_]*)\\](?!\\s*[a-zA-Z_][a-zA-Z0-9_]*\\s*\\(")', "name": "support.variable.reference.shaderlab" }, { "begin": "(\\[)", "end": "(\\])", "name": "meta.attribute.shaderlab", "patterns": [{ "match": "\\G([a-zA-Z]+)\\b", "name": "support.type.attributename.shaderlab" }, { "include": "#numbers" }] }, { "match": "\\b([a-zA-Z_][a-zA-Z0-9_]*)\\s*\\(", "name": "support.variable.declaration.shaderlab" }, { "begin": "\\b(CGPROGRAM|CGINCLUDE)\\b", "beginCaptures": { "1": { "name": "keyword.other" } }, "end": "\\b(ENDCG)\\b", "endCaptures": { "1": { "name": "keyword.other" } }, "name": "meta.cgblock", "patterns": [{ "include": "#hlsl-embedded" }] }, { "begin": "\\b(HLSLPROGRAM|HLSLINCLUDE)\\b", "beginCaptures": { "1": { "name": "keyword.other" } }, "end": "\\b(ENDHLSL)\\b", "endCaptures": { "1": { "name": "keyword.other" } }, "name": "meta.hlslblock", "patterns": [{ "include": "#hlsl-embedded" }] }, { "begin": '"', "end": '"', "name": "string.quoted.double.shaderlab" }], "repository": { "hlsl-embedded": { "patterns": [{ "include": "source.hlsl" }, { "match": "\\b(fixed([1-4](x[1-4])?)?)\\b", "name": "storage.type.basic.shaderlab" }, { "match": "\\b(UNITY_MATRIX_MVP|UNITY_MATRIX_MV|UNITY_MATRIX_M|UNITY_MATRIX_V|UNITY_MATRIX_P|UNITY_MATRIX_VP|UNITY_MATRIX_T_MV|UNITY_MATRIX_I_V|UNITY_MATRIX_IT_MV|_Object2World|_World2Object|unity_ObjectToWorld|unity_WorldToObject)\\b", "name": "support.variable.transformations.shaderlab" }, { "match": "\\b(_WorldSpaceCameraPos|_ProjectionParams|_ScreenParams|_ZBufferParams|unity_OrthoParams|unity_CameraProjection|unity_CameraInvProjection|unity_CameraWorldClipPlanes)\\b", "name": "support.variable.camera.shaderlab" }, { "match": "\\b(_Time|_SinTime|_CosTime|unity_DeltaTime)\\b", "name": "support.variable.time.shaderlab" }, { "match": "\\b(_LightColor0|_WorldSpa
var shaderlab = [
...hlsl,
lang
];
export { shaderlab as default };