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{ Minimatch, MinimatchOptions } from 'minimatch'\nimport { Minipass } from 'minipass'\nimport {\n FSOption,\n Path,\n PathScurry,\n PathScurryDarwin,\n PathScurryPosix,\n PathScurryWin32,\n} from 'path-scurry'\nimport { fileURLToPath } from 'url'\nimport { IgnoreLike } from './ignore.js'\nimport { Pattern } from './pattern.js'\nimport { GlobStream, GlobWalker } from './walker.js'\n\nexport type MatchSet = Minimatch['set']\nexport type GlobParts = Exclude\n\n// if no process global, just call it linux.\n// so we default to case-sensitive, / separators\nconst defaultPlatform: NodeJS.Platform =\n typeof process === 'object' &&\n process &&\n typeof process.platform === 'string'\n ? process.platform\n : 'linux'\n\n/**\n * A `GlobOptions` object may be provided to any of the exported methods, and\n * must be provided to the `Glob` constructor.\n *\n * All options are optional, boolean, and false by default, unless otherwise\n * noted.\n *\n * All resolved options are added to the Glob object as properties.\n *\n * If you are running many `glob` operations, you can pass a Glob object as the\n * `options` argument to a subsequent operation to share the previously loaded\n * cache.\n */\nexport interface GlobOptions {\n /**\n * Set to `true` to always receive absolute paths for\n * matched files. Set to `false` to always return relative paths.\n *\n * When this option is not set, absolute paths are returned for patterns\n * that are absolute, and otherwise paths are returned that are relative\n * to the `cwd` setting.\n *\n * This does _not_ make an extra system call to get\n * the realpath, it only does string path resolution.\n *\n * Conflicts with {@link withFileTypes}\n */\n absolute?: boolean\n\n /**\n * Set to false to enable {@link windowsPathsNoEscape}\n *\n * @deprecated\n */\n allowWindowsEscape?: boolean\n\n /**\n * The current working directory in which to search. Defaults to\n * `process.cwd()`.\n *\n * May be eiher a string path or a `file://` URL object or string.\n */\n cwd?: string | URL\n\n /**\n * Include `.dot` files in normal matches and `globstar`\n * matches. Note that an explicit dot in a portion of the pattern\n * will always match dot files.\n */\n dot?: boolean\n\n /**\n * Prepend all relative path strings with `./` (or `.\\` on Windows).\n *\n * Without this option, returned relative paths are \"bare\", so instead of\n * returning `'./foo/bar'`, they are returned as `'foo/bar'`.\n *\n * Relative patterns starting with `'../'` are not prepended with `./`, even\n * if this option is set.\n */\n dotRelative?: boolean\n\n /**\n * Follow symlinked directories when expanding `**`\n * patterns. This can result in a lot of duplicate references in\n * the presence of cyclic links, and make performance quite bad.\n *\n * By default, a `**` in a pattern will follow 1 symbolic link if\n * it is not the first item in the pattern, or none if it is the\n * first item in the pattern, following the same behavior as Bash.\n */\n follow?: boolean\n\n /**\n * string or string[], or an object with `ignore` and `ignoreChildren`\n * methods.\n *\n * If a string or string[] is provided, then this is treated as a glob\n * pattern or array of glob patterns to exclude from matches. To ignore all\n * children within a directory, as well as the entry itself, append `'/**'`\n * to the ignore pattern.\n *\n * **Note** `ignore` patterns are _always_ in `dot:true` mode, regardless of\n * any other settings.\n *\n * If an object is provided that has `ignored(path)` and/or\n * `childrenIgnored(path)` methods, then these methods will be called to\n * determine whether any Path is a match or if its children should be\n * traversed, respectively.\n */\n ignore?: string | string[] | IgnoreLike\n\n /**\n * Treat brace expansion like `{a,b}` as a \"magic\" pattern. Has no\n * effect if {@link nobrace} is set.\n *\n * Only has effect on the {@link hasMagic} function.\n */\n magicalBraces?: boolean\n\n /**\n * Add a `/` character to directory matches. Note that this requires\n * additional stat calls in some cases.\n */\n mark?: boolean\n\n /**\n * Perform a basename-only match if the pattern does not contain any slash\n * characters. That is, `*.js` would be treated as equivalent to\n * `**\\/*.js`, matching all js files in all directories.\n */\n matchBase?: boolean\n\n /**\n * Limit the directory traversal to a given depth below the cwd.\n * Note that this does NOT prevent traversal to sibling folders,\n * root patterns, and so on. It only limits the maximum folder depth\n * that the walk will descend, relative to the cwd.\n */\n maxDepth?: number\n\n /**\n * Do not expand `{a,b}` and `{1..3}` brace sets.\n */\n nobrace?: boolean\n\n /**\n * Perform a case-insensitive match. This defaults to `true` on macOS and\n * Windows systems, and `false` on all others.\n *\n * **Note** `nocase` should only be explicitly set when it is\n * known that the filesystem's case sensitivity differs from the\n * platform default. If set `true` on case-sensitive file\n * systems, or `false` on case-insensitive file systems, then the\n * walk may return more or less results than expected.\n */\n nocase?: boolean\n\n /**\n * Do not match directories, only files. (Note: to match\n * _only_ directories, put a `/` at the end of the pattern.)\n */\n nodir?: boolean\n\n /**\n * Do not match \"extglob\" patterns such as `+(a|b)`.\n */\n noext?: boolean\n\n /**\n * Do not match `**` against multiple filenames. (Ie, treat it as a normal\n * `*` instead.)\n *\n * Conflicts with {@link matchBase}\n */\n noglobstar?: boolean\n\n /**\n * Defaults to value of `process.platform` if available, or `'linux'` if\n * not. Setting `platform:'win32'` on non-Windows systems may cause strange\n * behavior.\n */\n platform?: NodeJS.Platform\n\n /**\n * Set to true to call `fs.realpath` on all of the\n * results. In the case of an entry that cannot be resolved, the\n * entry is omitted. This incurs a slight performance penalty, of\n * course, because of the added system calls.\n */\n realpath?: boolean\n\n /**\n *\n * A string path resolved against the `cwd` option, which\n * is used as the starting point for absolute patterns that start\n * with `/`, (but not drive letters or UNC paths on Windows).\n *\n * Note that this _doesn't_ necessarily limit the walk to the\n * `root` directory, and doesn't affect the cwd starting point for\n * non-absolute patterns. A pattern containing `..` will still be\n * able to traverse out of the root directory, if it is not an\n * actual root directory on the filesystem, and any non-absolute\n * patterns will be matched in the `cwd`. For example, the\n * pattern `/../*` with `{root:'/some/path'}` will return all\n * files in `/some`, not all files in `/some/path`. The pattern\n * `*` with `{root:'/some/path'}` will return all the entries in\n * the cwd, not the entries in `/some/path`.\n *\n * To start absolute and non-absolute patterns in the same\n * path, you can use `{root:''}`. However, be aware that on\n * Windows systems, a pattern like `x:/*` or `//host/share/*` will\n * _always_ start in the `x:/` or `//host/share` directory,\n * regardless of the `root` setting.\n */\n root?: string\n\n /**\n * A [PathScurry](http://npm.im/path-scurry) object used\n * to traverse the file system. If the `nocase` option is set\n * explicitly, then any provided `scurry` object must match this\n * setting.\n */\n scurry?: PathScurry\n\n /**\n * Call `lstat()` on all entries, whether required or not to determine\n * if it's a valid match. When used with {@link withFileTypes}, this means\n * that matches will include data such as modified time, permissions, and\n * so on. Note that this will incur a performance cost due to the added\n * system calls.\n */\n stat?: boolean\n\n /**\n * An AbortSignal which will cancel the Glob walk when\n * triggered.\n */\n signal?: AbortSignal\n\n /**\n * Use `\\\\` as a path separator _only_, and\n * _never_ as an escape character. If set, all `\\\\` characters are\n * replaced with `/` in the pattern.\n *\n * Note that this makes it **impossible** to match against paths\n * containing literal glob pattern characters, but allows matching\n * with patterns constructed using `path.join()` and\n * `path.resolve()` on Windows platforms, mimicking the (buggy!)\n * behavior of Glob v7 and before on Windows. Please use with\n * caution, and be mindful of [the caveat below about Windows\n * paths](#windows). (For legacy reasons, this is also set if\n * `allowWindowsEscape` is set to the exact value `false`.)\n */\n windowsPathsNoEscape?: boolean\n\n /**\n * Return [PathScurry](http://npm.im/path-scurry)\n * `Path` objects instead of strings. These are similar to a\n * NodeJS `Dirent` object, but with additional methods and\n * properties.\n *\n * Conflicts with {@link absolute}\n */\n withFileTypes?: boolean\n\n /**\n * An fs implementation to override some or all of the defaults. See\n * http://npm.im/path-scurry for details about what can be overridden.\n */\n fs?: FSOption\n\n /**\n * Just passed along to Minimatch. Note that this makes all pattern\n * matching operations slower and *extremely* noisy.\n */\n debug?: boolean\n\n /**\n * Return `/` delimited paths, even on Windows.\n *\n * On posix systems, this has no effect. But, on Windows, it means that\n * paths will be `/` delimited, and absolute paths will be their full\n * resolved UNC forms, eg instead of `'C:\\\\foo\\\\bar'`, it would return\n * `'//?/C:/foo/bar'`\n */\n posix?: boolean\n}\n\nexport type GlobOptionsWithFileTypesTrue = GlobOptions & {\n withFileTypes: true\n // string options not relevant if returning Path objects.\n absolute?: undefined\n mark?: undefined\n posix?: undefined\n}\n\nexport type GlobOptionsWithFileTypesFalse = GlobOptions & {\n withFileTypes?: false\n}\n\nexport type GlobOptionsWithFileTypesUnset = GlobOptions & {\n withFileTypes?: undefined\n}\n\nexport type Result = Opts extends GlobOptionsWithFileTypesTrue\n ? Path\n : Opts extends GlobOptionsWithFileTypesFalse\n ? string\n : Opts extends GlobOptionsWithFileTypesUnset\n ? string\n : string | Path\nexport type Results = Result[]\n\nexport type FileTypes = Opts extends GlobOptionsWithFileTypesTrue\n ? true\n : Opts extends GlobOptionsWithFileTypesFalse\n ? false\n : Opts extends GlobOptionsWithFileTypesUnset\n ? false\n : boolean\n\n/**\n * An object that can perform glob pattern traversals.\n */\nexport class Glob implements GlobOptions {\n absolute?: boolean\n cwd: string\n root?: string\n dot: boolean\n dotRelative: boolean\n follow: boolean\n ignore?: string | string[] | IgnoreLike\n magicalBraces: boolean\n mark?: boolean\n matchBase: boolean\n maxDepth: number\n nobrace: boolean\n nocase: boolean\n nodir: boolean\n noext: boolean\n noglobstar: boolean\n pattern: string[]\n platform: NodeJS.Platform\n realpath: boolean\n scurry: PathScurry\n stat: boolean\n signal?: AbortSignal\n windowsPathsNoEscape: boolean\n withFileTypes: FileTypes\n\n /**\n * The options provided to the constructor.\n */\n opts: Opts\n\n /**\n * An array of parsed immutable {@link Pattern} objects.\n */\n patterns: Pattern[]\n\n /**\n * All options are stored as properties on the `Glob` object.\n *\n * See {@link GlobOptions} for full options descriptions.\n *\n * Note that a previous `Glob` object can be passed as the\n * `GlobOptions` to another `Glob` instantiation to re-use settings\n * and caches with a new pattern.\n *\n * Traversal functions can be called multiple times to run the walk\n * again.\n */\n constructor(pattern: string | string[], opts: Opts) {\n /* c8 ignore start */\n if (!opts) throw new TypeError('glob options required')\n /* c8 ignore stop */\n this.withFileTypes = !!opts.withFileTypes as FileTypes\n this.signal = opts.signal\n this.follow = !!opts.follow\n this.dot = !!opts.dot\n this.dotRelative = !!opts.dotRelative\n this.nodir = !!opts.nodir\n this.mark = !!opts.mark\n if (!opts.cwd) {\n this.cwd = ''\n } else if (opts.cwd instanceof URL || opts.cwd.startsWith('file://')) {\n opts.cwd = fileURLToPath(opts.cwd)\n }\n this.cwd = opts.cwd || ''\n this.root = opts.root\n this.magicalBraces = !!opts.magicalBraces\n this.nobrace = !!opts.nobrace\n this.noext = !!opts.noext\n this.realpath = !!opts.realpath\n this.absolute = opts.absolute\n\n this.noglobstar = !!opts.noglobstar\n this.matchBase = !!opts.matchBase\n this.maxDepth =\n typeof opts.maxDepth === 'number' ? opts.maxDepth : Infinity\n this.stat = !!opts.stat\n this.ignore = opts.ignore\n\n if (this.withFileTypes && this.absolute !== undefined) {\n throw new Error('cannot set absolute and withFileTypes:true')\n }\n\n if (typeof pattern === 'string') {\n pattern = [pattern]\n }\n\n this.windowsPathsNoEscape =\n !!opts.windowsPathsNoEscape ||\n (opts as GlobOptions).allowWindowsEscape === false\n\n if (this.windowsPathsNoEscape) {\n pattern = pattern.map(p => p.replace(/\\\\/g, '/'))\n }\n\n if (this.matchBase) {\n if (opts.noglobstar) {\n throw new TypeError('base matching requires globstar')\n }\n pattern = pattern.map(p => (p.includes('/') ? p : `./**/${p}`))\n }\n\n this.pattern = pattern\n\n this.platform = opts.platform || defaultPlatform\n this.opts = { ...opts, platform: this.platform }\n if (opts.scurry) {\n this.scurry = opts.scurry\n if (\n opts.nocase !== undefined &&\n opts.nocase !== opts.scurry.nocase\n ) {\n throw new Error('nocase option contradicts provided scurry option')\n }\n } else {\n const Scurry =\n opts.platform === 'win32'\n ? PathScurryWin32\n : opts.platform === 'darwin'\n ? PathScurryDarwin\n : opts.platform\n ? PathScurryPosix\n : PathScurry\n this.scurry = new Scurry(this.cwd, {\n nocase: opts.nocase,\n fs: opts.fs,\n })\n }\n this.nocase = this.scurry.nocase\n\n // If you do nocase:true on a case-sensitive file system, then\n // we need to use regexps instead of strings for non-magic\n // path portions, because statting `aBc` won't return results\n // for the file `AbC` for example.\n const nocaseMagicOnly =\n this.platform === 'darwin' || this.platform === 'win32'\n\n const mmo: MinimatchOptions = {\n // default nocase based on platform\n ...opts,\n dot: this.dot,\n matchBase: this.matchBase,\n nobrace: this.nobrace,\n nocase: this.nocase,\n nocaseMagicOnly,\n nocomment: true,\n noext: this.noext,\n nonegate: true,\n optimizationLevel: 2,\n platform: this.platform,\n windowsPathsNoEscape: this.windowsPathsNoEscape,\n debug: !!this.opts.debug,\n }\n\n const mms = this.pattern.map(p => new Minimatch(p, mmo))\n const [matchSet, globParts] = mms.reduce(\n (set: [MatchSet, GlobParts], m) => {\n set[0].push(...m.set)\n set[1].push(...m.globParts)\n return set\n },\n [[], []]\n )\n this.patterns = matchSet.map((set, i) => {\n const g = globParts[i]\n /* c8 ignore start */\n if (!g) throw new Error('invalid pattern object')\n /* c8 ignore stop */\n return new Pattern(set, g, 0, this.platform)\n })\n }\n\n /**\n * Returns a Promise that resolves to the results array.\n */\n async walk(): Promise>\n async walk(): Promise<(string | Path)[]> {\n // Walkers always return array of Path objects, so we just have to\n // coerce them into the right shape. It will have already called\n // realpath() if the option was set to do so, so we know that's cached.\n // start out knowing the cwd, at least\n return [\n ...(await new GlobWalker(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth:\n this.maxDepth !== Infinity\n ? this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n }).walk()),\n ]\n }\n\n /**\n * synchronous {@link Glob.walk}\n */\n walkSync(): Results\n walkSync(): (string | Path)[] {\n return [\n ...new GlobWalker(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth:\n this.maxDepth !== Infinity\n ? this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n }).walkSync(),\n ]\n }\n\n /**\n * Stream results asynchronously.\n */\n stream(): Minipass, Result>\n stream(): Minipass {\n return new GlobStream(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth:\n this.maxDepth !== Infinity\n ? this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n }).stream()\n }\n\n /**\n * Stream results synchronously.\n */\n streamSync(): Minipass, Result>\n streamSync(): Minipass {\n return new GlobStream(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth:\n this.maxDepth !== Infinity\n ? this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n }).streamSync()\n }\n\n /**\n * Default sync iteration function. Returns a Generator that\n * iterates over the results.\n */\n iterateSync(): Generator, void, void> {\n return this.streamSync()[Symbol.iterator]()\n }\n [Symbol.iterator]() {\n return this.iterateSync()\n }\n\n /**\n * Default async iteration function. Returns an AsyncGenerator that\n * iterates over the results.\n */\n iterate(): AsyncGenerator, void, void> {\n return this.stream()[Symbol.asyncIterator]()\n }\n [Symbol.asyncIterator]() {\n return this.iterate()\n }\n}\n"]}