// https://d3js.org/d3-chord/ v3.0.1 Copyright 2010-2021 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-path')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-path'], factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.d3 = global.d3 || {}, global.d3)); }(this, (function (exports, d3Path) { 'use strict'; var abs = Math.abs; var cos = Math.cos; var sin = Math.sin; var pi = Math.PI; var halfPi = pi / 2; var tau = pi * 2; var max = Math.max; var epsilon = 1e-12; function range(i, j) { return Array.from({length: j - i}, (_, k) => i + k); } function compareValue(compare) { return function(a, b) { return compare( a.source.value + a.target.value, b.source.value + b.target.value ); }; } function chord() { return chord$1(false, false); } function chordTranspose() { return chord$1(false, true); } function chordDirected() { return chord$1(true, false); } function chord$1(directed, transpose) { var padAngle = 0, sortGroups = null, sortSubgroups = null, sortChords = null; function chord(matrix) { var n = matrix.length, groupSums = new Array(n), groupIndex = range(0, n), chords = new Array(n * n), groups = new Array(n), k = 0, dx; matrix = Float64Array.from({length: n * n}, transpose ? (_, i) => matrix[i % n][i / n | 0] : (_, i) => matrix[i / n | 0][i % n]); // Compute the scaling factor from value to angle in [0, 2pi]. for (let i = 0; i < n; ++i) { let x = 0; for (let j = 0; j < n; ++j) x += matrix[i * n + j] + directed * matrix[j * n + i]; k += groupSums[i] = x; } k = max(0, tau - padAngle * n) / k; dx = k ? padAngle : tau / n; // Compute the angles for each group and constituent chord. { let x = 0; if (sortGroups) groupIndex.sort((a, b) => sortGroups(groupSums[a], groupSums[b])); for (const i of groupIndex) { const x0 = x; if (directed) { const subgroupIndex = range(~n + 1, n).filter(j => j < 0 ? matrix[~j * n + i] : matrix[i * n + j]); if (sortSubgroups) subgroupIndex.sort((a, b) => sortSubgroups(a < 0 ? -matrix[~a * n + i] : matrix[i * n + a], b < 0 ? -matrix[~b * n + i] : matrix[i * n + b])); for (const j of subgroupIndex) { if (j < 0) { const chord = chords[~j * n + i] || (chords[~j * n + i] = {source: null, target: null}); chord.target = {index: i, startAngle: x, endAngle: x += matrix[~j * n + i] * k, value: matrix[~j * n + i]}; } else { const chord = chords[i * n + j] || (chords[i * n + j] = {source: null, target: null}); chord.source = {index: i, startAngle: x, endAngle: x += matrix[i * n + j] * k, value: matrix[i * n + j]}; } } groups[i] = {index: i, startAngle: x0, endAngle: x, value: groupSums[i]}; } else { const subgroupIndex = range(0, n).filter(j => matrix[i * n + j] || matrix[j * n + i]); if (sortSubgroups) subgroupIndex.sort((a, b) => sortSubgroups(matrix[i * n + a], matrix[i * n + b])); for (const j of subgroupIndex) { let chord; if (i < j) { chord = chords[i * n + j] || (chords[i * n + j] = {source: null, target: null}); chord.source = {index: i, startAngle: x, endAngle: x += matrix[i * n + j] * k, value: matrix[i * n + j]}; } else { chord = chords[j * n + i] || (chords[j * n + i] = {source: null, target: null}); chord.target = {index: i, startAngle: x, endAngle: x += matrix[i * n + j] * k, value: matrix[i * n + j]}; if (i === j) chord.source = chord.target; } if (chord.source && chord.target && chord.source.value < chord.target.value) { const source = chord.source; chord.source = chord.target; chord.target = source; } } groups[i] = {index: i, startAngle: x0, endAngle: x, value: groupSums[i]}; } x += dx; } } // Remove empty chords. chords = Object.values(chords); chords.groups = groups; return sortChords ? chords.sort(sortChords) : chords; } chord.padAngle = function(_) { return arguments.length ? (padAngle = max(0, _), chord) : padAngle; }; chord.sortGroups = function(_) { return arguments.length ? (sortGroups = _, chord) : sortGroups; }; chord.sortSubgroups = function(_) { return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups; }; chord.sortChords = function(_) { return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._; }; return chord; } var slice = Array.prototype.slice; function constant(x) { return function() { return x; }; } function defaultSource(d) { return d.source; } function defaultTarget(d) { return d.target; } function defaultRadius(d) { return d.radius; } function defaultStartAngle(d) { return d.startAngle; } function defaultEndAngle(d) { return d.endAngle; } function defaultPadAngle() { return 0; } function defaultArrowheadRadius() { return 10; } function ribbon(headRadius) { var source = defaultSource, target = defaultTarget, sourceRadius = defaultRadius, targetRadius = defaultRadius, startAngle = defaultStartAngle, endAngle = defaultEndAngle, padAngle = defaultPadAngle, context = null; function ribbon() { var buffer, s = source.apply(this, arguments), t = target.apply(this, arguments), ap = padAngle.apply(this, arguments) / 2, argv = slice.call(arguments), sr = +sourceRadius.apply(this, (argv[0] = s, argv)), sa0 = startAngle.apply(this, argv) - halfPi, sa1 = endAngle.apply(this, argv) - halfPi, tr = +targetRadius.apply(this, (argv[0] = t, argv)), ta0 = startAngle.apply(this, argv) - halfPi, ta1 = endAngle.apply(this, argv) - halfPi; if (!context) context = buffer = d3Path.path(); if (ap > epsilon) { if (abs(sa1 - sa0) > ap * 2 + epsilon) sa1 > sa0 ? (sa0 += ap, sa1 -= ap) : (sa0 -= ap, sa1 += ap); else sa0 = sa1 = (sa0 + sa1) / 2; if (abs(ta1 - ta0) > ap * 2 + epsilon) ta1 > ta0 ? (ta0 += ap, ta1 -= ap) : (ta0 -= ap, ta1 += ap); else ta0 = ta1 = (ta0 + ta1) / 2; } context.moveTo(sr * cos(sa0), sr * sin(sa0)); context.arc(0, 0, sr, sa0, sa1); if (sa0 !== ta0 || sa1 !== ta1) { if (headRadius) { var hr = +headRadius.apply(this, arguments), tr2 = tr - hr, ta2 = (ta0 + ta1) / 2; context.quadraticCurveTo(0, 0, tr2 * cos(ta0), tr2 * sin(ta0)); context.lineTo(tr * cos(ta2), tr * sin(ta2)); context.lineTo(tr2 * cos(ta1), tr2 * sin(ta1)); } else { context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0)); context.arc(0, 0, tr, ta0, ta1); } } context.quadraticCurveTo(0, 0, sr * cos(sa0), sr * sin(sa0)); context.closePath(); if (buffer) return context = null, buffer + "" || null; } if (headRadius) ribbon.headRadius = function(_) { return arguments.length ? (headRadius = typeof _ === "function" ? _ : constant(+_), ribbon) : headRadius; }; ribbon.radius = function(_) { return arguments.length ? (sourceRadius = targetRadius = typeof _ === "function" ? _ : constant(+_), ribbon) : sourceRadius; }; ribbon.sourceRadius = function(_) { return arguments.length ? (sourceRadius = typeof _ === "function" ? _ : constant(+_), ribbon) : sourceRadius; }; ribbon.targetRadius = function(_) { return arguments.length ? (targetRadius = typeof _ === "function" ? _ : constant(+_), ribbon) : targetRadius; }; ribbon.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : startAngle; }; ribbon.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : endAngle; }; ribbon.padAngle = function(_) { return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : padAngle; }; ribbon.source = function(_) { return arguments.length ? (source = _, ribbon) : source; }; ribbon.target = function(_) { return arguments.length ? (target = _, ribbon) : target; }; ribbon.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), ribbon) : context; }; return ribbon; } function ribbon$1() { return ribbon(); } function ribbonArrow() { return ribbon(defaultArrowheadRadius); } exports.chord = chord; exports.chordDirected = chordDirected; exports.chordTranspose = chordTranspose; exports.ribbon = ribbon$1; exports.ribbonArrow = ribbonArrow; Object.defineProperty(exports, '__esModule', { value: true }); })));