site/node_modules/d3-polygon/README.md
2024-10-14 08:09:33 +02:00

53 lines
3 KiB
Markdown
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# d3-polygon
This module provides a few basic geometric operations for two-dimensional polygons. Each polygon is represented as an array of two-element arrays [[<i>x1</i>, <i>y1</i>], [<i>x2</i>, <i>y2</i>], …], and may either be closed (wherein the first and last point are the same) or open (wherein they are not). Typically polygons are in counterclockwise order, assuming a coordinate system where the origin ⟨0,0⟩ is in the top-left corner.
## Installing
If you use npm, `npm install d3-polygon`. You can also download the [latest release on GitHub](https://github.com/d3/d3-polygon/releases/latest). For vanilla HTML in modern browsers, import d3-polygon from Skypack:
```html
<script type="module">
import {polygonHull} from "https://cdn.skypack.dev/d3-polygon@3";
const hull = polygonHull(points);
</script>
```
For legacy environments, you can load d3-polygons UMD bundle from an npm-based CDN such as jsDelivr; a `d3` global is exported:
```html
<script src="https://cdn.jsdelivr.net/npm/d3-polygon@3"></script>
<script>
const hull = d3.polygonHull(points);
</script>
```
## API Reference
<a href="#polygonArea" name="polygonArea">#</a> d3.<b>polygonArea</b>(<i>polygon</i>) [<>](https://github.com/d3/d3-polygon/blob/master/src/area.js "Source Code")
Returns the signed area of the specified *polygon*. If the vertices of the polygon are in counterclockwise order (assuming a coordinate system where the origin ⟨0,0⟩ is in the top-left corner), the returned area is positive; otherwise it is negative, or zero.
<a href="#polygonCentroid" name="polygonCentroid">#</a> d3.<b>polygonCentroid</b>(<i>polygon</i>) [<>](https://github.com/d3/d3-polygon/blob/master/src/centroid.js "Source Code")
Returns the [centroid](https://en.wikipedia.org/wiki/Centroid) of the specified *polygon*.
<a href="#polygonHull" name="polygonHull">#</a> d3.<b>polygonHull</b>(<i>points</i>) [<>](https://github.com/d3/d3-polygon/blob/master/src/hull.js#L23 "Source Code")
<a href="http://bl.ocks.org/mbostock/6f14f7b7f267a85f7cdc"><img src="https://raw.githubusercontent.com/d3/d3-polygon/master/img/hull.png" width="250" height="250"></a>
Returns the [convex hull](https://en.wikipedia.org/wiki/Convex_hull) of the specified *points* using [Andrews monotone chain algorithm](http://en.wikibooks.org/wiki/Algorithm_Implementation/Geometry/Convex_hull/Monotone_chain). The returned hull is represented as an array containing a subset of the input *points* arranged in counterclockwise order. Returns null if *points* has fewer than three elements.
<a href="#polygonContains" name="polygonContains">#</a> d3.<b>polygonContains</b>(<i>polygon</i>, <i>point</i>) [<>](https://github.com/d3/d3-polygon/blob/master/src/contains.js "Source Code")
Returns true if and only if the specified *point* is inside the specified *polygon*.
<a href="#polygonLength" name="polygonLength">#</a> d3.<b>polygonLength</b>(<i>polygon</i>) [<>](https://github.com/d3/d3-polygon/blob/master/src/length.js "Source Code")
Returns the length of the perimeter of the specified *polygon*.